People of Frictional: Marc Nicander 07:55 bunrieucua 0 Third post in the series. You can read the other posts here . Who am I: I'm Marc Nicander, I started working for Frictional Games as a ... READ MORE +
The Five Foundational Design Pillars Of SOMA 05:00 bunrieucua 0 First, here is a new video from SOMA showing off an environment captured directly from within the game: Now moving on to the main topic of ... READ MORE +
Editor feature: New color picker 13:22 bunrieucua 0 Hey there! So I finally dropped by to write a quick post on our stuff after quite a long hiatus (exactly 3 years, 3 months and 8 days long a... READ MORE +
People of Frictional: Jens Nilsson 06:46 bunrieucua 0 Second post in the series. Thomas Grip posted the first, which you can read here . Who am I I'm Jens Nilsson, one of the people that sta... READ MORE +
People of Frictional: Thomas Grip 05:36 bunrieucua 0 Introduction This will be the first part in a series where we introduce all the members of Frictional Games. Apart from the obvious "ge... READ MORE +
Useful Tips for Horror Game Designers 07:44 bunrieucua 0 A while back Chris Pruett (creator of the excellent Chris's Survival Horror Quest and currently at work with some creepy stuff at Robot... READ MORE +
SOMA Officially Revealed 06:45 bunrieucua 0 Intro After more than two weeks of teasing, we are happy to properly announce our new game: SOMA . It is a sci-fi horror game played from a ... READ MORE +
Thoughts on The Last of Us 00:46 bunrieucua 0 I have now finished playing The Last of Us and feel it has quite a few things worth discussing. Overall it is a great game and there is a lo... READ MORE +