High-Level Storytelling Design 12:28 bunrieucua 0 Introduction I recently started to play the demo for the upcoming adventure game Primordia . I really like the art-style, the setting, theme... READ MORE +
Humble beginnings of the HPL Engine 04:04 bunrieucua 0 I recently stumbled upon some really old videos with gameplay tests in the HPL engine and decided they would be fun to show off. This was no... READ MORE +
Hiring: Level Designer Wanted 06:41 bunrieucua 0 Frictional Games, the creators of Amnesia and Penumbra series, seeks a Level Designer for a new game project. Taking what we learned from ou... READ MORE +
Amnesia - Two Years Later 08:14 bunrieucua 0 Introduction It has now passed a little more than two years since we launched Amnesia and one year since the last report , so time for anoth... READ MORE +
Tech Feature: HDR Lighting 07:12 bunrieucua 0 Introduction Hello my name is Peter and I’m the new graphics and engine programmer. New is not really the correct word since I have been wor... READ MORE +
The Self, Presence and Storytelling 10:28 bunrieucua 0 At GDC last week I gave a talk called "The Self, Presence and StoryTelling". There will be a version of it up on the GDC Vault i... READ MORE +
Horror Tip: Slender 14:23 bunrieucua 0 Slender is a short horror game really similar to Hide. You walk (or run) around in a monotone environment looking for notes, while there is ... READ MORE +
Thoughts of The Walking Dead (ep1) 09:30 bunrieucua 0 Introduction I played through the first episode of The Walking Dead recently and few stuff popped up that I thought was worth discussing. F... READ MORE +
Thoughts on Lone Survivor 11:51 bunrieucua 0 Introduction I just a finished Lone Survivor and because there is so much interesting stuff going on in it, I thought it was worth to write... READ MORE +
Humble Indie Bundle V 12:59 bunrieucua 0 We at Frictional Games are yet again part of a Humble Indie Bundle and this time it is quite the pack. Our contribution is Amnesia: The Dar... READ MORE +
Unconventional Design Tips 00:40 bunrieucua 0 The general advice for upstarting developers seem to be to focus on mechanics, building fast a prototype, getting the core game fun and and ... READ MORE +
We are hiring: Script Programmer wanted! 03:33 bunrieucua 0 Yet again we find ourselves in the need for adding a new member to our company. We are looking for a script programer with C++ syntax styled... READ MORE +
We are hiring: Environment artist wanted! 08:20 bunrieucua 0 Once again, Frictional Games is hiring and this time we are looking for an environment artist. The employment will first only be a on projec... READ MORE +
Narrative not a game mechanic? 01:20 bunrieucua 0 Introduction I just stumbled upon Raph Koster's "Narrative is not a game mechanic" and found that it contains some stuff that... READ MORE +