When I thought that all problems with heightmaps was over, I stumbled upon something sort of tricky recently. The only thing I had left for ...
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Home / Archive for tháng 1 2011
Tech Feature: Undergrowth
Introduction After a little break with updates on the rendering system , holidays and super secret stuff, I could finally get back to terrai...
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Why not release a game on Steam that has been ported to Mac?
As we have released all of our games for Windows, Mac and Linux and because we also release our games on Steam , this will be a quick refle...
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Four months after Amnesia's release
Introduction Frictional Games have now officially existed for almost exactly four years (4 years and 7 days to be exact), Amnesia: The Dark...
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Embracing Hardness
I am not very fond of new year's resolutions, but I will make one anyway: From here on, I promise myself to never take the simple way, b...
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