Going to start of a new, hopefully, weekly feature on the blog called "Horror Tip". This will be tips of lesser known games, books...
READ MORE +
Home / Archive for tháng 7 2009
Obstacles continued
In this post I would like to expand on some of the things that where brought up in the last post on obstacles. I am going to go through som...
READ MORE +
The problem with obstacles
Even though freedom is something of a buzz words these days in games, most games needs to restrict the player somehow. This is especially tr...
READ MORE +
Maps with s-tile
The tool guy is back with some more dirty inside secrets on the development. This post was meant to talk a bit about the Level Editor, but f...
READ MORE +
Nothing will save you!
In this post the the no-save system hinted at in the previous post will be discussed by going over various systems and see how they apply t...
READ MORE +
What will save you?
Having talked about combat for a few weeks I will now move onto something else: Save systems in horror games. I will briefly discuss the var...
READ MORE +
A History of violence. Part 3
In this blog post I will focus an underused combat mechanic: Chase Sequences. This type of "combat" is very common in horror movi...
READ MORE +
Đăng ký:
Bài đăng
(
Atom
)