Horror Tip: All Alone 23:57 bunrieucua 0 Going to start of a new, hopefully, weekly feature on the blog called "Horror Tip". This will be tips of lesser known games, books... READ MORE +
Obstacles continued 23:43 bunrieucua 0 In this post I would like to expand on some of the things that where brought up in the last post on obstacles. I am going to go through som... READ MORE +
The problem with obstacles 05:20 bunrieucua 0 Even though freedom is something of a buzz words these days in games, most games needs to restrict the player somehow. This is especially tr... READ MORE +
Maps with s-tile 05:47 bunrieucua 0 The tool guy is back with some more dirty inside secrets on the development. This post was meant to talk a bit about the Level Editor, but f... READ MORE +
Nothing will save you! 09:40 bunrieucua 0 In this post the the no-save system hinted at in the previous post will be discussed by going over various systems and see how they apply t... READ MORE +
What will save you? 06:38 bunrieucua 0 Having talked about combat for a few weeks I will now move onto something else: Save systems in horror games. I will briefly discuss the var... READ MORE +
A History of violence. Part 3 09:00 bunrieucua 0 In this blog post I will focus an underused combat mechanic: Chase Sequences. This type of "combat" is very common in horror movi... READ MORE +