Future of Adventure Game Interaction 14:15 bunrieucua 0 Introduction Interactions in adventure games has gone from written input (aka " text adventures ") to todays mouse controlled (and... READ MORE +
On Versioning (or how the simplest thing can save you from the hardest pain) 23:00 bunrieucua 0 Been there, know the feeling... Long titles aside, this is no flashy post. Some will even find it a bit boring, but if at least one can lear... READ MORE +
Level Editor Video - The Inside Scoop 16:55 bunrieucua 0 Continuing the topic of my last post , here comes a post about the creation of our latest video... What we wanted to do in this video was to... READ MORE +
Horror Tip: Beacon 01:30 bunrieucua 0 Name: Beacon Type: Game (Windows exe) Link: Download and short info The core of the game is simple: You are trapped in a cave and need to... READ MORE +
Video Editing Hell - Linux to the Rescue! 13:30 bunrieucua 0 I'm the proud owner of the oldest and crappiest computers here at Frictional Games . This is very unfortunate, to say the least, conside... READ MORE +
Why Horror Games Suck! 02:40 bunrieucua 0 Inspired by Ron Gilbert's article "Why adventure games suck" I decided to do my own list. To be fair I do not think that all... READ MORE +
Horror Tip: Korsakovia 01:43 bunrieucua 0 Name: Korsakovia Type: Game (Half Life 2 Mod) Link: Mod DB page (info + download) Masterminded by the same guy that made Dear Esther is ... READ MORE +
Mandelbulb comes to Mac! 00:42 bunrieucua 0 Finally, to end our fractal-odyssey, the MathFuncRenderer has come to Mac! Get it here: http://frictionalgames.blogspot.com/2009/11/fraction... READ MORE +
Mandelbulb explorable in Linux 00:47 bunrieucua 0 A Linux version of the MathFuncRenderer has now been built and uploaded! All this has been possible because of our Edward Rudd who makes all... READ MORE +
Fractional Fun 10:20 bunrieucua 0 (Programs and Mandelbulb screensshots available at the end of the post!) This blog post will not be totally game related, but more about the... READ MORE +
The struggle between Light and Dark 02:15 bunrieucua 0 When making a horror game an important ingredient is the darkness. When in a dark place people tend to be more easily spooked and have a mor... READ MORE +
The dull side of it - Part 1. 10:20 bunrieucua 0 "Jens, I really need to read an email, but the email queue is taking forever to download! It's some guy named Brian that has sent a... READ MORE +
The Haunter Of The IGF 23:25 bunrieucua 0 After lots of work and little sleep Frictional Games have entered into the IGF , an international competition for indie games, with our upco... READ MORE +
Puzzles in horror games. Part 7. 13:08 bunrieucua 0 Now it is time for the final part in these series on puzzles in horror games! This post will be about some puzzles in Penumbra that I person... READ MORE +